A guide to RTS games of all eras!

Hi folks,

 

I'm pretty new to this game - I've been playing since October 2009. Anyway, I've never won a game. In fact, I've never lost one either. The reason for this is, while it's a really nice game and great to play, each game takes hours and hours to play, and I end up having to save the game to come back to it. After doing this, however, when I come back to play the game I always just end up starting a new one, because in the previous game I've always just got loads of units all over the star system and lots of colonies in various stages of development, and I just can't remember what I was supposed to be doing.

 

What I would like to ask is, what's it like on multiplayer? I can't believe for one moment that one game would last for hours (or days!?). What exactly happens?

 

Also, the reason I'm asking here, is because I don't want to get online and agree to a game with someone, only to give up after an hour or so because I simply didn't have time and wasn't expecting it to take that long when I logged in. I hope you all understand what I mean. 

 

Any info would be great.... TIA !

 


Comments
on Feb 07, 2010

A straightforward 1v1 game might take up to 2 hours at most, unless the players were either very well matched or extremely cautious.  Beyond that it gets more complex, the games can be either shorter or longer depending on how they go.  Any 'FFA' game might take a very long time, same with any multi-star map.  But if you stay with the smaller maps- 6 players or less- two hours would be a longer-than-average game. 

That's based on 'fast' settings, as used for most multiplayer games, and also all human players- team play against the computer is probably longer, but I haven't tried it.  I've seen resumed 'comp stomp' games from saves though, this very rarely happens with all-human games.

If you're new to multiplayer you would have to be very good to still have a chance 1v1 against an experienced player after about an hour and a quarter though. 

If you want to finish an sp game, try a smaller game...?

 

on Feb 07, 2010

yeah most games that you see will definatly be under an hour long as DesConnor said. If you play a 5v5 they usually go on for about 1 hour depending on the skill of the opponents.

MP is alot faster than SP that is one thing that you will notice.

[_]-Uber

on Feb 07, 2010

Most people don't play multistar games in multiplayer, they just take too long.  When they do, it's almost always a 5v5, so you don't need to manage everything yourself.  Games seldom run over 2 hours, though I've had multiplayer games run up to 4 hours before.  They can be a lot of fun and are quite intense.

 

There are essentially three different varieties of military victory:

The first is a victory of attrition.  One side is either killing units faster than the enemy or has a stronger economy to replace them more easily (or a combination of the two).  Slowly, the winning side is just going to erode away the losing side.  Unless the losing side can do something to turn things around, this will eventually lead to a catastrophic defeat some time down the road.

The second type is a catastrophic defeat.  Sometimes, one side is just wiped out by a specific battle and the vast majority of their fighting force was destroyed.  While this is sometimes survivable in team games if an ally can come to your aid, it usually decides the game.  Even if you could replace your forces, how do you expect to win against an enemy army that already wiped out that army once and has only gotten stronger since?

The final type of victory is a tactical victory.  One side has a better defensive position than the other, even though the two sides might still be evenly matched in a literal sense.  In a strategic sense one side now has a massive liability that they simply don't have the resources to account for.  This usually leads to a war of attrition where one side has an easy time defending and the other side has a hard time defending.

 

Often times you can win one of these types of victories relatively early.  The AI doesn't recognize that it's already defeated and is fighting a futile war.  It will often fight a futile war for hours on end after its effective defeat.  This is what makes singleplayer games so long.  A multiplayer human isn't going to be that way.  He's going to make a decisive push and once he feels his victory is assured he will ask you to surrender.  If you have some surprise up your sleeve for him, sometimes you can turn things around.  If you don't, it's considered horribly bad-mannered to hold out on someone who has effectively won the game.

In team-games, usually the team will decide to surrender if it's losing one of its front-lines but isn't winning somewhere else.  It's the same deal; players know when they're beaten, and don't need to fight for hours on end when they've already lost.

on Feb 07, 2010

Most people don't play multistar games in multiplayer, they just take too long.

A good multistar map for online is Dopplegangers. It's a 4 player 4 star map. Each player gets his own star with 5 planets and can colonize without being rushed immediately. It's pretty fun for 2v2 matchups or if you like playing coop against the AI.

Another good multisar map for longer online games is Systems of War. It's a 4 player 5 star map with each player getting their own star. It can run long though as players move to the 5th star, but generates some nice battles.

Zmb5

on Feb 07, 2010

What I would like to ask is, what's it like on multiplayer? I can't believe for one moment that one game would last for hours (or days!?). What exactly happens?

Your average online multiplayer game only lasts 1 hour, 30 minutes.

How could that be?  Because the games you are playing are probably you v. 9 AI on a huge multistar map where you have to knock out all 9 AI.  In contrast, a multiplayer game is more likely to be 5 humans v. 5 humans so no one player has to win all of the battles and take down all of the planets--if you're on the winning team you have 4 allies to help you and only 5 opponents (and not 9) to kill, so you really just have to kill and bomb out one single opponent yourself.  Some games only last an hour and epic ones can go on for 3 hours.  Also, normally once the outcome of a game has been decided, the players on the losing team will call it "gg" (good games) and quit or surrender so that the winning team doesn't have to go through the boring motions of bombing out every single enemy planet.

Also, the reason I'm asking here, is because I don't want to get online and agree to a game with someone, only to give up after an hour or so because I simply didn't have time and wasn't expecting it to take that long when I logged in. I hope you all understand what I mean.

As a general rule of thumb, you should budget 2 hours for a game.  I think 90% of them are decided and over at the 2 hour mark.

When you have a good chunk of available free time, log onto ICO and check out the online multiplayer action.  You will discover that human opponents are much more challenging than the computer AI and that the games are more suspenseful, more intense, and more fulfilling (at least when you win).  You will also get to enjoy team-play-based aspects of the game that are not present in single player.  If the thought of playing against human opponents is intimidating, you can also play humans v. AI comp stomps, which might not be a bad way to ease into online multiplayer.  Do note that regardless of how good you are against the AI, playing Sins against human opponents is a very different game in terms of the strategy and it is much more challenging and more difficult and that you will probably get creamed for your first 20 games or so until you learn how to hold your own.  (Even heavily experienced pro players get beaten down by other pro players.)  However, if you stick with it and persevere and try to learn the game and its strategy you can become a good player over time.

on Feb 08, 2010

Cheers for the answers!

 

I tried to post an answer here just before, but the server messed up and it wouldn't post.

 

Anyway, since then, I've tried to go online and play a game. There were three of us (2v1) and it was good fun. I learnt a few things about gameplay, too, which was really helpful. The only problem was, after just over an hour or so, my game stopped working..... (!!!).

 

Anwywa, I'll go online with this game more often now! Cheers!